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| import turtle, math
class Point:
"""表示一个二维的点
"""
class Circle:
"""属性:圆心center、半径radius
圆心是一个Point类
半径是一个数字
"""
#下面几个函数,用了4.1题画圆的代码
def polyline(t, n, length, angle):
"""Draws n line segments.
t: Turtle object
n: number of line segments
length: length of each segment
angle: degrees between segments
"""
for i in range(n):
t.fd(length)
t.lt(angle)
def polygon(t, n, length):
"""Draws a polygon with n sides.
t: Turtle
n: number of sides
length: length of each side.
"""
angle = 360.0/n
polyline(t, n, length, angle)
def arc(t, r, angle):
"""Draws an arc with the given radius and angle.
t: Turtle
r: radius
angle: angle subtended by the arc, in degrees
"""
arc_length = 2 * math.pi * r * abs(angle) / 360 #角度变为绝对值
n = int(arc_length / 4) + 3 #之前是int(arc_length / 3) + 1
step_length = arc_length / n
step_angle = float(angle) / n
# making a slight left turn before starting reduces
# the error caused by the linear approximation of the arc
# 在开始前稍微左转可以减少由直线逼近弧线所引起的误差
t.lt(step_angle/2)
polyline(t, n, step_length, step_angle)
t.rt(step_angle/2)
def circle(t, r):
"""Draws a circle with the given radius.
t: Turtle
r: radius
"""
arc(t, r, 360)
def draw_circle(t,circ):
t.pu() #在移动到圆心的过程中,不画出痕迹(提笔,put up)
t.goto(circ.center.x, circ.center.y)
t.pd() #落笔(put down)
circle(t, circ.radius)
bob = turtle.Turtle()
tom = Circle()
tom.center = Point()
tom.center.x = 150
tom.center.y = 100
tom.radius = 75
draw_circle(bob,tom)
turtle.mainloop()
|